Is there a possibility in Superpowered to apply different effects like filter, flanger, eq, etc. on a single SuperpoweredAdvancedAudioPlayer instance? Patrick Vlaskovits October 15, 2017 20:53 Updated You can apply these effects on the same output buffer of your player. Related articles Is there any way I can implement a robotic sound effect (for example using Ring Modulator)? Does Superpowered offer Auto-Tune effects? Comments 0 comments Article is closed for comments.