We want to save files into WAV. What is the best method for that? Patrick Vlaskovits October 16, 2017 21:00 Follow Please use the SuperpoweredRecorder class. This saves audio buffers in a live audio processing loop to a WAV file. Related articles I used the functions createWAV, fwrite and closeWAV, and they could to save files in app data directory but not in the sdcard. Why is that? Is it possible to export the output of the audio engine (if supported) to a .wav file or any other media extension? Is there any example code to integrate Superpowered with a swift project? Is there a different version of Superpowered SDK / codecs that support Dolby 5.1 channel audio format? How can I setup the stereo/mono channels? Comments 0 comments Article is closed for comments.