Do you know how to record audio on iOS and Android. Storing it in the file system and then retrieving it and loading it in the AdvancedAudioPlayer? Patrick Vlaskovits October 16, 2017 21:01 Follow We offer the Superpowered Recorder class to record audio to disk in WAV format. Related articles I used the functions createWAV, fwrite and closeWAV, and they could to save files in app data directory but not in the sdcard. Why is that? Can you please describe how to implement recording? Is there any example code to integrate Superpowered with a swift project? Is it possible to export the output of the audio engine (if supported) to a .wav file or any other media extension? I’m planning to build an ios app which will need to do some pitch and tempo detection. Which part of Superpowered should I start with? Comments 0 comments Article is closed for comments.