I'm using Superpowered for game development, and I was wondering if the Superpowered 3D spatializer uses binaural methods, or just changes the L/R channel's volume? Patrick Vlaskovits October 16, 2017 20:52 Yes, the Superpowered 3D Spatializer uses super awesome binaural processing for the best audio quality and 3D immersion. Related articles I am wondering why you don't use IIR filters in the HRTF processes? This would save enormous amounts of computation and reduce bus loading and undoubtedly allow better matching to the actual HRTF-specified filter responses. Comments 0 comments Article is closed for comments.