The SuperpoweredAdvancedAudioPlayer calls a callback for certain events, such as EOF. In the CrossExample project those functions are called playerEventCallbackA and playerEventCallbackB. You can check event == SuperpoweredAdvancedAudioPlayerEvent_EOF there.
Articles in this section
- I can't find a setting to stop a file on eof. All the audio egs so far I've tried repeat endlessly. How can I solve this?
- I play around with cross example for iOS and I'm looking for some solution how to prevent auto repeat. Does Superpowered have a build-in function for it?
- Is there any way to pause the player as soon as audio file is loaded with SuperpoweredAdvancedAudioPlayer using open() ?
- SuperpoweredAdvanceAudioPlayer starts playing, and after completion of playing, it again starts from beginning. Like a loop. Any solution?