SuperpoweredAdvanceAudioPlayer starts playing, and after completion of playing, it again starts from beginning. Like a loop. Any solution? Patrick Vlaskovits October 15, 2017 20:44 Check how you handle the SuperpoweredAdvancedAudioPlayerEvent_EOF event. Related articles I am unable to set its "bit-depth". I need 24bits. Please how can I go about this? Comments 0 comments Article is closed for comments.
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