SuperpoweredAdvanceAudioPlayer starts playing, and after completion of playing, it again starts from beginning. Like a loop. Any solution? Patrick Vlaskovits October 15, 2017 20:44 Follow Check how you handle the SuperpoweredAdvancedAudioPlayerEvent_EOF event. Related articles Is there any way to pause the player as soon as audio file is loaded with SuperpoweredAdvancedAudioPlayer using open() ? Comments 0 comments Article is closed for comments.