Is that true that the developers who use your SDK will have a higher audio performance? Patrick Vlaskovits October 17, 2017 20:36 Yes, building with Superpowered results in higher audio performance on all Android devices. Related articles We would like to use Java in high-performance audio. Is that possible? What processor ARM do you recommend for running the system? Do you know how to record audio on iOS and Android. Storing it in the file system and then retrieving it and loading it in the AdvancedAudioPlayer? Do you have any examples of reading the buffer of an iTunes Media Asset, and determining the BPM on the fly? Comments 0 comments Article is closed for comments.
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