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  1. Superpowered Audio SDK
  2. Connections, Graphs and Buffers

Connections, Graphs and Buffers

Connections, Graphs and Buffers

  • How can I access direct audio buffer?
  • I don’t seem to be able to get it to build with bitcode enabled.
  • I have a question around allocating buffersizes. What does the 16 and 64 stand for?
  • In the offline example you add 8 to the samplesDecoded when you call createSuperpoweredAudiobufferlistElement. Why do you add 8?
  • In the time domain, are audio samples LPCM? Or non-linear / compressed?
  • Please tell me more about the buffer array. What is the data and how does it work on different platforms?
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Superpowered Audio SDK