Can your solution help to solve synchronization problems between music and recorded voices in various android handsets? Patrick Vlaskovits October 14, 2017 12:20 Updated No, this is impossible to do as there is no inaudible programmatic way to get the overall audio system's latency. Related articles I developed a beatmatching training application. For this I will need to be able to detect if two tracks are beatmatched or not. Can this be achieved using closestBeatMs() ? Do you know where I can find example code for decoding a MP3 file to PCM for Android? Can I change the buffer size? Does the Superpowered Audio Android playback example handle playback with a background service that will survive if the user turns off their screen? I have been reading about the low latency path and that it's best to use the native buffer size and sample rate else the resampler would cause high latency? Comments 0 comments Article is closed for comments.
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