How-To
- Can Superpowered handle midi events?
- Do you have a midi synth function or supporting that?
- Do you have a noise reduction algorithm in your SDK?
- Do you have networking features to stream to other devices?
- Do you offer video streaming?
- How can I generate a sine wave?
- How can I setup a metronome?
- I am unable to set its "bit-depth". I need 24bits. Please how can I go about this?
- I get Superpowered SDK, but I don't have experience with programming or anything else. Help?
- I want to create the "audio level meter" for the player that's currently playing in the app. How is this possible?
- I wanted to know if we can use superpowered to do live streaming?
- I would be grateful if you could suggest a good way to achieve the cue functionality which allows to play a pattern of clicks depending on the specific loop, before the actual loop starts playing. Thoughts?
- I'm wondering if there is a best practice for automatically changing the volume of an audio track based on time-codes passed to the application via an XML.?
- Is it possible to create an Audio Engine that would bind the sound banks (in our case we use .sf2) for each MIDI track?
- Is it possible to integrate the Superpowered library to reduce the latency without change in networking stack?
- Is there a better way of determining what version we are running than just the date on the license?
- Is there any simple way to access the frequency obtained by your C++ code in my Java code in real time?
- One of the interesting aspects of Superpowered is that it allegedly supports any input sample rate between [1Hz-65kHz]. Is it so?
- We want to build an app with real-time voice monitoring. Is that possible?
- Where can I find the changelog for new releases?
- Which method does the 32-bit to 24-bit conversion use?